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Science of the Time
Science of the Time
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Posts by tag

Gamification

5 posts
  • EMOTIONAL INTELLIGENCE
  • Games
  • Luxury
  • STARTER

LUXURY BRAND VALENTINO X WE’RE NOT REALLY STRANGERS

  • February 22, 2022
  • Sofia Dionysopoulou
WHAT IT IS? After the challenges of the virus, the necessity of human connection has become very apparent. For this reason luxury fashion brand ‘Valentino’ has decided to host a cocktail…
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  • Entertainment
  • Food
  • META/VR
  • PROFESSIONAL

PIZZA HUT REVIVES YOUR CHILDHOOD “NEWSTALGIA”

  • March 26, 2021
  • Daniel Iturralde
Pizza Hut, one of the most recognized brands around the globe, has just launched its newest brand campaign: “Newstalgia” (New + Nostalgia). Pizza Hut’s latest strategy will devote all efforts…
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  • Entertainment
  • EXPERT
  • Fitness
  • GAMIFICATION
  • INVOLVE & ENGAGE
  • Millennials/Generation Z

ENGAGE ME OR ENRAGE ME: GAMIFICATION WILL RUN THE WORLD

  • September 29, 2020
  • Carl Rohde
During the last decade we all got Netflix-ed. Now we will get gamified. Don’t think ‘only’ games. Think the gamification of our whole lifeworld. Netflix already considers gaming a bigger…
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  • EXPERIENCE ECONOMY
  • Fitness
  • GAMIFICATION
  • Leisure
  • STARTER
  • Technology

DOING SQUATS IN A VR FOREST

  • June 25, 2020
  • Kelly van Gemert
Imagine doing squats at the Grand Canyon or dancing under a waterfall…in the comfort of your own home. The release of an innovative virtual reality fitness game might come in…
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  • Hospitality
  • News
  • Technology

Gamification the Most Involving Principle for successful business in the 21st Century

  • January 2, 2020
  • Amy Bessem
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